Minecraft incontrol wiki11/13/2023 ![]() ![]() ![]() The strongholds are generated at roughly equal angles from the center point of the world (for instance, each stronghold in a ring of 3 is in the region of 120 degrees from the others, measured from the origin). In Java Edition, all strongholds are located at random coordinates within rings in all biomes, where each ring is a certain radius from the center of the world (X=0, Z=0). Stronghold layout through the world in Java Edition. There are 3 extra strongholds at least 453 blocks away from the world origin, which tend to be close to the origin, and are guaranteed to generate below a village.īecause Bedrock Edition begins stronghold generation at a spiraling staircase, it is rare to find no portal room in the stronghold. There is no limit to the number of strongholds that can generate, unlike in Java Edition. ![]() In Bedrock Edition, strongholds generate randomly throughout the world and they are at least 160 blocks away from the world origin. Canyons do not overwrite strongholds rather, a stronghold can occasionally be found exposed by a canyon. Most parts of the stronghold can be overwritten by caves, ocean monuments, ancient cities, mineshafts, fossils, amethyst geodes, and monster rooms but it is rare for the end portal to be replaced, which would force a player to find one of the other strongholds, as a portal can be activated only with all 12 end portal frames present. Strongholds may generate at bedrock level, cutting the bedrock. Strongholds mostly generate underground, and prefer to generate in biomes above sea level, but generate underwater if necessary. For locating strongholds, see Eye of Ender § Locating strongholds. This article is about the generation mechanics. ![]()
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